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Playing Your Cards Right

Poker comes out of the back room and into the computer science lab

Researchers strive to create a computer program that plays championship poker.

Further Readings: 

Billings, D. 1995. Computer poker. (Available at http://www.cs.ualberta.ca/~jonathan/Grad/msc.darse/thesis.html.)

Billings, D., et al. 1998. Poker as a testbed for machine intelligence research. (Available at http://www.cs.ualberta.ca/~jonathan/Papers/CSCSI98.html.)

Koller, D., and A. Pfeffer. 1997. Representations and solutions for game-theoretic problems. Artificial Intelligence 94(July):167. (Available at http://robotics.stanford.edu/~koller/papers/galapaper.html.)

______. 1995. Generating and solving imperfect information games. (Available at http://robotics.stanford.edu/~koller/papers/ijc95kp.html.)

Peterson, I. 1997. Top Othello player loses to computer. Science News 152(Aug. 16):100.

______. 1997. Silicon champions of the game. Science News 152(Aug. 2):76.

______. 1991. The checkers challenge. Science News 140(July 20):40.

Additional information about the computer poker research group at the University of Alberta can be found at http://www.cs.ualberta.ca/~games/poker/index.html.

 

Sources: 

Darse Billings
University of Alberta
615 General Services Building
Edmonton, Alberta T6G 2H1
Canada

Matthew L. Ginsberg
University of Oregon
Computational Intelligence Research Laboratory
Eugene, OR 97403

Daphne Koller
Stanford University
Computer Science Department
Gates Building 1A, Room 142
Stanford, CA 94305-9010
Web site: http://robotics.stanford.edu/~koller

Jonathan Schaeffer
University of Alberta
Department of Computing Science
Edmonton, Alberta T6G 2H1
Canada

 

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