The Warcraft Civilization: Social Science in a Virtual World by William Sims Bainbridge
Studying players in the computer game World of Warcraft can explain real-world group behavior, a sociologist argues.
MIT Press, 2010, 244 p., $27.95.
Studying players in the computer game World of Warcraft can explain real-world group behavior, a sociologist argues.
MIT Press, 2010, 244 p., $27.95.
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